Game Engine Black Book: DOOM v1.2
By Fabien Sanglard
Category
TechnologyRecommended by
Game Engine Black Book by Fabien Sanglard is a comprehensive exploration of the legendary game engine known as the id Tech 1.
In this meticulously researched and highly detailed book, Sanglard guides readers through the inner workings of id Software's groundbreaking creation, which powered iconic games like Doom and Quake.
The book delves into the engine's architecture, from its memory management to its rendering pipeline, offering a deep understanding of how it achieved its unparalleled performance on early 1990s hardware.
Sanglard explains the techniques employed by the developers to optimize and squeeze every ounce of power out of the available resources, providing invaluable insights for aspiring game developers and engine enthusiasts.
Through a combination of code snippets, diagrams, and explanations, the author offers a behind-the-scenes look at the factors that contributed to id Tech 1's success, including its use of binary space partitioning trees and its innovative networking capabilities.
Sanglard also highlights the contributions of the id Software team, shedding light on the collaborative process that drove the creation of this game-changing engine.
Whether you are a fan of classic games, an aspiring game developer, or simply a technological enthusiast, Game Engine Black Book is an essential read that showcases the brilliance and innovation behind one of the most influential game engines of all time.
In this meticulously researched and highly detailed book, Sanglard guides readers through the inner workings of id Software's groundbreaking creation, which powered iconic games like Doom and Quake.
The book delves into the engine's architecture, from its memory management to its rendering pipeline, offering a deep understanding of how it achieved its unparalleled performance on early 1990s hardware.
Sanglard explains the techniques employed by the developers to optimize and squeeze every ounce of power out of the available resources, providing invaluable insights for aspiring game developers and engine enthusiasts.
Through a combination of code snippets, diagrams, and explanations, the author offers a behind-the-scenes look at the factors that contributed to id Tech 1's success, including its use of binary space partitioning trees and its innovative networking capabilities.
Sanglard also highlights the contributions of the id Software team, shedding light on the collaborative process that drove the creation of this game-changing engine.
Whether you are a fan of classic games, an aspiring game developer, or simply a technological enthusiast, Game Engine Black Book is an essential read that showcases the brilliance and innovation behind one of the most influential game engines of all time.
Share This Book 📚
More Books in Technology

The Hard Thing About Hard Things
Ben Horowitz

Zero to One
Peter Thiel

The Innovators Dilemma
Clayton Christensen

The Lean Startup
Eric Reis

The Sovereign Individual
James Dale Davidson & William Rees-Mogg

High Growth Handbook
Elad Gil

Blitzscaling
Reid Hoffman

American Kingpin
Nick Bilton

Becoming Steve Jobs
Brent Schlender

Behind the Cloud
Marc Benioff

The Internet of Money Volume 1
Andreas Antonopolous

The Network State
Balaji Srinivasan

AI Superpowers
Kai-Fu Lee

How Innovation Works
Matt Ridley

New Power
Jeremy Heimans

Read Write Own
Chris Dixon

Super Pumped
Mike Isaac

The Airbnb Story
Leigh Gallagher

The Dream Machine
M. Mitchell Waldrop

The Innovators
Walter Isaacson

The Little Bitcoin Book
Bitcoin Collective

The Second Machine Age
Erik Brynjolfsson

The Seventh Sense
Joshua Ramo

Virtual Society
Herman Narula

Whole Earth Discipline
Stewart Brand

Competing in the Age of AI
Marco Iansiti

Dealers of Lightning
Michael A. Hiltzik

Digital Gold
Nathaniel Popper

Don't Make Me Think
Steve Krug

Empires of Light
Jill Jonnes
Popular Books Recommended by Great Minds 📚

Einstein
Walter Isaacson

Trailblazer
Marc Benioff

Behave
Robert Sapolsky

The Moment of Lift
Melinda Gates

The Three Body Problem
Cixin Liu

The Network State
Balaji Srinivasan

When Breath Becomes Air
Paul Kalanithi

The Ride of a Lifetime
Bob Iger

Creativity, Inc.
Ed Catmull

Becoming Steve Jobs
Brent Schlender

The Lessons of History
Will & Ariel Durant

Wanting
Luke Burgis

The Prince
Nicolo Machiavelli

Blitzscaling
Reid Hoffman

Thinking, Fast and Slow
Daniel Kahneman

Security Analysis
Benjamin Graham

The True Believer
Eric Hoffer

Billion Dollar Whale
Tom Wright

Economics in One Lesson
Henry Hazlitt

The Bitcoin Standard
Saifedean Ammous

Give and Take
Adam Grant

Man's Search for Meaning
Viktor Frankl

Surely You're Joking Mr. Feynman
Richard Feynman

Crossing the Chasm
Geoffrey Moore

Against The Gods
Peter Bernstein

Poor Charlie's Almanack
Charlie Munger

Can't Hurt Me
David Goggins

Destined For War
Graham Allison

When Genius Failed
Roger Lowenstein

Red Notice
Bill Browder